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One linker script for bootloader and application
One linker script for bootloader and application






one linker script for bootloader and application one linker script for bootloader and application

One linker script for bootloader and application how to#

Build the application 'normally', in Flash mode using the default linker script. linker script for bootloader punk shows phoenix Newsletters how to test a solenoid with a screwdriver. A Bootloader and an application is working fine.The bootloader loads the application, and then jumps into it.The problem: I need to use different linker script to either have the app standalone or bootloader compatible.I believe it is because the memory segment is not correctly defined for kseg0programmem, kseg0bootmem & kseg1bootmem. Always place the ebaseaddress at start of Program flash memory (Example : 0x9D000000) like the default linker script Change the offsets of exceptions and. This application note describes one approach described hereafter as a User Bootloader. 0x8000 in your case), this will also mean that the new vector table starts at 0x8000, unless you remove it all together and place it in RAM - but that is a slightly different topic (remember about the 256-byte alignment requirement for the NVIC in that case). Here is a summary of the steps for modifying an existing working standard (vectors at start of Flash, default linker script, etc.) Ride/GCC/ARM application for use with a bootloader (basically, that means leaving a blank space at the beginning of Flash).

one linker script for bootloader and application

Yes - you have to relocate your vector table, otherwise the interrupts will fire handlers of the bootloader, which will almost certainly lead to a crash.įirst you modify the linker script to "move the flash" a little bit higher (eg. To link the bootloader or application, the shared linker script is run through the C preprocessor to generate the linker script used for linking.








One linker script for bootloader and application